Former EA exec to lead Oculus VR publishing initiative
Oculus VR revealed it has hired former Electronic Arts senior vice president David De Martini to tackle that challenge with its new publishing initiative.
De Martini's official title at Oculus VR is Head of Worldwide Publishing, where he will be “providing Oculus developers additional resources to help them achieve their vision,” according to the company's blog .
Before coming to Oculus, De Martini worked at EA's Partners program, the company's co-publishing arm, which worked with other development studios on games like Brütal Legend, Crysis, and Titanfall.
De Martini didn't go into too much detail about what he'll be doing at Oculus VR or what this new publishing initiative will be responsible for exactly, but he said that it'll be similar to the work he did with the EA Partners program. “I'm figuring out how to partner effectively with big developers, small developers, all the way down to the individual who just wants to make something great for the Rift,” He told Gamasutra .
In addition to game developers, he plans to meet with people outside the games industry who may be interested in the Oculus Rift for other entertainment or educational purposes. There isn't a formal process in place yet, but for now he suggests that interested developers Oculus' Developer Center , or him directly at [email protected] .
De Martini's ing Oculus VR comes on the heels of the news that the company has Id's John Carmack ed Oculus VR as its chief technical officer .
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