Cyberpunk 2077 has now sold more than 20 million copies

Cyberpunk 2077 Johnny sings
(Image credit: CD Projekt Red)

CD Projekt's cyberenaissance continue today with word from the studio that Cyberpunk 2077 has now sold more than 20 million copies.

"Over 20 million cyberpunks have been roaming the streets of Night City—partying with Jackie and getting to know Johnny, driving around with Panam and diving with Judy, hanging out with River and listening to Kerry’s songs," CD Projekt tweeted. "Thank you and we hope to see you all in the Afterlife!"

Afterlife, by the way, is a nightclub in Cyberpunk 2077 that caters primarily to mercs and muscle.

Selling 20 million copies is a remarkable achievement that puts the game in some very impressive company, including CD Projekt's previous game, Stardew Valley six years to sell 20 million copies, for instance, while The Witcher 3 took four years; Cyberpunk 2077 pulled it off in less than two.

CD Projekt's official investor relations , which is normally a straitlaced source of financial and regulatory information for investors, analysts, and other business types, was having some fun with the big number too.

Cyberpunk's sales were certainly front-loaded: more than half were rung up PlayStation Store for much of that time.

Rather than taking the loss and walking away after the car-crash release, CD Projekt has skyrocketed, and it bounced back into the middle of Steam's top 10 games by player count, too—a hell of a comeback by any measure.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he ed the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.