2019 has so far kicked ass for blockbuster PC games
It's been a stellar three months after a slightly disappointing 2018.

Above: if games in 2019 had a Time Magazine-style Person of the Year, it'd surely be Mr X.
A few months ago, I published this piece on PC gaming's slightly disappointing selection of blockbusters in 2018. I attributed this to a few things: Red Dead Redemption 2's arrival likely causing other games to move down the release schedule (the game itself, meanwhile, didn't come to PC), Fallout 76 falling short, and an expectedly sparse year from developers of PC-only strategy games.
This year, which, frighteningly, is 25 percent over as of this Sunday, has so far kicked ass for big games. I thought I'd follow up my original piece with a little optimism for the mostly fantastic blockbuster titles we've had so far in 2019. I guess my definition of 'blockbuster game' here is fairly broad, much as the general definition for 'indie game' is: in this case, I'm talking about big budget games from traditional publishers, that ten years ago might've been sold in a box at a physical retailer (or still are, in the case of console versions).
But they're not the only big games that have wowed us this year: there's the Resident Evil 2 Remake, which has yielded many great great racing game in 2019 already.
The biggest disappointment is probably Anthem, unless you were hoping Jump Force was going to deliver on the Smash Bros-level promise for combining all those manga characters—and even BioWare's co-op mech game is going to develop further over the coming months. Whether it will ever reach its full potential is a much bigger question, and I'm also curious to see if it'll still have a sizeable enough player base in six months for me to jump in and find other players for most of its activities.
Coming attractions
While it's not been a huge year for PC-only games so far (there was a solid new Civ expansion earlier this year), next month sees the arrival of Paradox's next grand strategy game Imperator Rome, which will likely tick that box. The next major historical Total War game, Three Kingdoms, is now very close as well, arriving in May.
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It's also been a decent 2019 for announcements and teases, even for games that might not be out this year. Something on Steam.
I'm pretty optimistic about the months ahead, and happy that I now have more than enough games to consume my entire summer. Hell, Sekiro, which took Tom over 70 hours to complete, will probably eat a few months by itself—assuming I don't throw a tantrum after 20 hours and give up, which is absolutely possible.
Did Red Dead's domination of the gaming calendar in 2018's holiday period accidentally give us a fantastic start to 2019? I think it's possible. And, to be really optimistic, maybe we'll finally see that game on PC before the year is out.
How's your 2019 been so far? Let me know in the comments.